Exploring shared music histories through co-listening with Queue Player.

Timeframe

2021 ↝ 2024

Keywords

  • Field Study
  • Interaction Design
  • Metadata
  • Research Product
  • Research Through Design
  • Slow Technology
  • Domestic Technology

Outcome

  • Crafted a small batch of four refined Queue Player research products

  • Four deployed Queue Players

  • Six week Field Study

  • Novel Temporal Interaction Design

  • Paper and Video Showcased at CHI 2025


The Core Idea

Queue Player is a domestic music player that reimagines how close-knit groups—like friends or family—can stay connected through music. It brings together individual listening histories into a shared archive and uses the intuitive interaction of tap tempo to invite co-listening across time and distance. By surfacing distinct—and sometimes overlapping memories— and encouraging real-time synchronicity, Queue Player fosters moments of intimacy, serendipity, and social bonding even while listening apart.

Queue Player slowly reveals songs from a social group’s collective listening history, inviting reflection and shared discovery through the simple act of tapping a tempo.

Design Process

Currently, people’s music streaming histories accumulate into vast digital archives, yet these archives remain largely inaccessible or seldom shared in meaningful ways with others. How might shared reflection and social connection be supported through new ways of exploring and co-listening to this collective listening history? Queue Player is a tangible music player that lets groups of close friends navigate their combined archives by tapping a tempo, synchronizing playback across distance and revealing music from their pasts in ways that foster anticipation, intimacy, and moments of social bonding.

We integrated a piezoelectric vibration sensor, LED strips, and an audio board with a Raspberry Pi to enable Queue Player’s tap detection, song queue, tempo feedback, and synchronized audio output.

Queue Player’s materials comprised of CNC-milled maple wood for a wooden base and top, resin and 3D printed inserts, laser cut frosted acrylic, and a clear acrylic tube. The long-lasting qualities of these materials helped to construct a robust and high-quality product.

Interaction Design

By tapping a steady tempo on the top of their Queue Players device, users can navigate to different parts of their collective song archive, surfacing tracks that match the tempo they set. This approach allows listening across time—out of chronological order—creating an ongoing, evolving experience of discovery and reflection.

Explore Queue Player

Tapping Interface

Users tap a steady tempo to add it to the queue. The interface pulses the color of the user who tapped the current tempo.

Queue

Four glowing sections show upcoming songs to be played, with the top section indicating the currently playing song. Colors represent users (orange, yellow, green, violet), and gradients indicate songs heard by multiple users in the past. Dimmed sections indicate a new upcoming tempo.

Indicator Lights

Small colored lights indicate who is currently co-listening. These turn on and off in real-time as users become active or inactive during listening sessions.

Power/Volume Knob

Turning the knob to the right turns the power on and increases volume. Turning it fully left turns the power off. Once on, song playback syncs with other active Queue Players.

Long-Term Queue Player Field Study

Study Goals

We aimed to ① Consider how participants might use Queue Player as an extension of –not replacement for—their individual and social listening habits as well as ② Understand how Queue Player might mediate social connection with close-knit groups over distance, through synchronicity and tangibility.

Research Process

We hand crafted a small batch of 4 Queue Player research products and put them into the separate households of 4 close friends for 6 weeks. The combined archive spanned up to a decade of digital music listening history across users and contained 66,270 unique songs.

All four Queue Players were sent out wrapped in protective bubble wrap along with an instruction booklet that illustrates how Queue Player works.

Queue Players were placed in users’ homes in spaces where they could easily observe and interact with them. We held weekly listening sessions so that users could intentionally co-listen.

At the end of the study, participants were given a zine showing how many songs in the archive were shared between them.

Participant Stories

  • “I think initially as some songs came up from a long time ago, I would recall that period of [my] life and what it felt like, but because things are different now, I was able to listen from a different headspace. I could still enjoy it but maybe just in a more present way rather than reflecting on the past.”

    Kassandra on revisiting songs through the lens of who she is today and the life lived since first hearing them.

  • “There have been a few times where I really wanted to know what a song was, but I think Shazam didn’t know and I wasn’t able to tell; I found it really frustrating. However, it could be distracting focusing on what the band is and looking it up. [With Queue Player] you kind of have to live with it and more so enjoy the moment.”

    Julian on the tensions between frustration and presence when adapting to Queue Player’s intentional slowness.

  • “I think it’s changed the way that I think about songs. In specific, [. . .] let’s say I’m listening to one of Gregory’s songs, and it’s like K-pop or something in a different language that I don’t really know. It kind of makes me feel like I try to put myself in his shoes. Just given his personality and what I know of him, like what does he like about this? Because we listen to music because it makes us feel something. And so, I’m like, “what does he get out of this?".”

    Kassandra on how listening to another participant’s music fostered empathy, appreciation, and curiosity about their life experiences.

  • “If someone’s [listening] then I do it too just because it feels like “oh, we’re sharing this experience together”. Like, we’re not together but I feel like we’re together.”

    Florence on how subtle awareness of others using Queue Player encouraged her to join in and feel a shared presence despite the distance.

Outcomes & Implications

We designed Queue Player to explore how a close-knit social group could collectively explore their music listening histories through a unique tangible device. By materializing these digital archives, Queue Player offers new ways of navigating not only songs listened to in the past but the experiences, emotions, and memories tied to them. Tempo was used as a way to gradually reveal songs, allowing users to re-experience their music beyond conventional filtering methods like by genre or artist. Queue Player encourages focused attention on both one’s own and others’ listening histories, supporting reflection, anticipation, and shared discovery as the song queue unfolds. This research demonstrates how making digital music histories materially present in daily life can foster reflection on the past and, when combined with others’ data, promote social bonding and intimacy. It also contributes another step toward understanding how the slow technology philosophy can be extended and advanced in design practice and field research.

Related Publications
Workshop @ ACM CHI 2025

Research Products and Time: When, For How Long, and Then What?

  • Arne Berger,
  • Stephan Hildebrandt,
  • Albrecht Kurze,
  • William Odom,
  • Tom Jenkins,
  • James Pierce,
  • David Chatting,
  • Doenja Oogjes,
  • Sara Nabil,
  • Andy Boucher,
  • William (Bill) Gaver

Acknowledgments

  • The Natural Sciences and Engineering Research Council of Canada (NSERC), the Social Sciences and Humanities Research Council of Canada (SSHRC), the Canada Foundation for Innovation (CFI), and MITACS Globalink Research Award.

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